
It just hasn't been a good two weeks to be a gamer. Last week, if we wanted to buy used games, we were told we were no better than common thieves. This week, we find out that if we want to continue to play games on Xbox Live, we're going to have to fork over an extra $10 a year. Gaming as a subculture is in trouble. Gamers for years have been pleading with society to take them seriously, but that serious nature comes at a steep cost - the cost of doing business.





